This 2D space shooter, created in Unity, features enemy waves with four distinct types, six power-ups, and a stamina and sprint system. Players can track their performance with a score system. The game culminates in a final boss fight with three unique attack patterns. This project showcases my ability to design dynamic gameplay and balance various mechanics for an engaging player experience.

Published 16 days ago
StatusReleased
PlatformsHTML5
AuthorPatatsta
Made withUnity

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SpaceShooterWebGL.zip 41 MB